Ray Keim began his career as a digital artist for marketing companies and medical publishers. In 2004, while recovering from cancer surgeries, Ray decided to use his convalescence time to produce his own model of the
Disney World haunted mansion. He realized that with a few minor adjustments and proper instructions it could be shared with others.
Haunted Dimensions was born.
Two years later, Ray had the opportunity to interview for a temporary freelance job at Universal Orlando for a gig with Halloween Horror Nights.
He brought his Haunted Dimensions models to the interview
along with examples of his digital art.
Ray got the job, which lead to a completely unexpected dream career as a theme park artist and designer. It was a long crooked path that began with a hobby, which was born from anxiety, and lead to a wonderful opportunity.
(By the way, Ray’s cancer was successfully removed)
Ray Keim is currently working in Attraction Development as a Designer/Concept Illustrator for a major theme park company. Ray directs, conceives and produces digital illustrations, concept art, interactive game design, scenic design, show set, props and scale models for theme parks worldwide. Background includes experience in film, television, live stage and the web.
Ray Keim has been publishing under the name and logos of "Haunted Dimensions" since September 26, 2004.
Email Ray at haunted3d@raykeim.com
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